Overview
Brass-Eye Korrin is a respected Murann wine and spirits merchant whose public reputation masks a carefully curated smuggling empire. To the guilds and most merchants, he’s a supplier of fine coastal liquors, exotic tobaccos, and rare glassware. Behind closed doors, he is the inland gatekeeper for Murann brandy and other high-value contraband that bypasses official tariffs.
Korrin never moves goods himself. He uses a layered network of trusted intermediaries — caravan masters, half-orc dock foremen, and warehouse clerks — to keep his name off manifests and his hands clean.
His strategy is simple: make the legal business shine brightly enough that no one thinks to look in the shadows behind it.
Appearance
Tall and lean, in his late thirties, with bronze skin and a burnished brass prosthetic eye replacing his left. His dark hair is tied back, and his well-tailored travel leathers strike a balance between refinement and readiness. The brass eye catches light at just the right moments, a reminder that nothing escapes his attention. He wears a signet ring engraved with an abstract swirl, his personal seal, and carries a ledger-bound satchel that never leaves his side.
Personality
- Calculating and Polished. Plans three moves ahead, always courteous — but never soft.
- Publicly Generous. Sponsors civic festivals and donates to guild charities.
- Privately Unscrupulous. Uses bribery, blackmail, and theft to maintain control over supply lines.
- Selective Trust. Keeps a very small circle of personal contacts; most buyers know him only by reputation.
Duties & Influence
- Guild-Facing Merchant. Legitimate trade in fine Murann brandy, wine, and glassware.
- Smuggling Syndicate Head. Quiet control over contraband liquor and certain restricted goods.
- Network Owner. Half-orc agents in Purskul and Athkatla serve as his public-facing buyers and sellers.
Plot Hooks
- The Invitation. The party gains enough standing for Korrin to offer them a direct meeting.
- Stolen Casks. A rival intercepts one of Korrin’s brandy shipments — and he offers a rich reward for its recovery.
- The Tax Crackdown. Guild inspectors threaten to expose one of his “ghost routes” unless someone silences them.
- Supply Crisis. A bad season in Murann hits brandy production; Korrin scrambles to keep his hold on the market.