The Thaeldorn is the administrative and judicial heart of Crimmor. More than a city hall, it is a fortress of bureaucracy where law, policy, taxation, and civic management are debated, drafted, and enforced. While Mayor Corlyn Braen is the city’s public face, the true strength of the Thaeldorn lies in the countless clerks, magistrates, inspectors, and officers who maintain Crimmor’s constant motion.
While it operates under the greater banner of Amn, Crimmor’s distance from the capital gives the Thaeldorn exceptional autonomy. This independence—combined with Crimmor’s vital role in inland trade—makes the Thaeldorn one of the most powerful bureaucratic institutions in the region.
Mayor Corlyn Braen presides over the Thaeldorn. Thoughtful, principled, and well-respected, he walks a narrow line between civic duty and political pressure. Though his cousin, Lady Lamia Crytrapper, offers noble backing, he strives to keep the Thaeldorn independent of her family’s more shadowy dealings.
Below the mayor is a hierarchy of civil officials:
The Guard and river patrol fall under the Thaeldorn’s command:
The Thaeldorn may not sell goods, but it controls everything that enters or exits Crimmor. It sets tariffs, enforces embargoes, issues shipping licenses, and adjudicates guild disputes. No trade deal, warehouse, or caravan contract is safe from its reach.
Its authority touches:
Krimmevol Family – Trusted partners in maintaining caravan schedules and trade stability
The Guild Councils – Especially the Wheelwrights and Dockhands; closely aligned on labor standards and traffic flow
The Temple of Chauntea – Supports public health and festival coordination
Ophal Family – Constant friction over trade favoritism and political control of city markets
Shadow Thieves – A cold détente; the Thaeldorn doesn’t acknowledge them, but tolerates their presence to avoid worse chaos
Guild Labor Factions – While aligned on paper, labor uprisings or rate disputes can become flashpoints
The Thaeldorn is feared and respected in equal measure. Its justice is fast, its records obsessive, and its staff unyielding. Crimmans often say, “Better to face a thief than a clerk,” when dealing with overdue fees or permit violations.
Its courts operate continuously during the day, with offenders often judged within hours. Every civic tower holds a small jail, and the Thaeldorn itself houses a more secure dungeon below its stone halls.
Despite their rigidity, the Thaeldorn staff are generally seen as fair—especially compared to the corruption common in Athkatla. Many citizens quietly trust the system, even if they grumble about it.
The Thaeldorn seeks to protect Crimmor’s economic engine, defend its civic independence, and suppress destabilizing influences—whether noble, criminal, or divine.
Primary Goal: Maintain Crimmor’s autonomy and legal supremacy as Amn’s inland trade capital
Secondary Goal: Undermine or discredit outside powers that interfere with lawful trade
Long-term Ambition: Turn Crimmor into a model of Amnian governance—efficient, incorruptible, and self-sustaining
Mayor Corlyn Braen – A fair but firm civic leader with deep personal and political ties to multiple noble houses
Lady Lamia Crytrapper – His cousin and an ally in times of need, though her proximity to the Shadow Thieves is an ongoing concern
Branwyn Vaupel – The youngest High Sword in Crimmor’s guard; a rising star and potential reformer
Yugo Reft – Leader of the Dockhands Guild; frequently at odds with the Thaeldorn over river work disputes
Inspector Vellin Skarn – Head of the Coin and Seal division; known for uncovering smuggling rings and illegal permits with brutal efficiency